Over the course of time, the resting mechanic has also been the subject of errata intended to clarify what “activities” could be performed during a long rest. Unless you’re running the Agnostic Adventuring Day, missing out on these rules means that you are undermining the core balance of the system by permitting resting too often and giving your players back too many resources when they do. What am I talking about? The infamous and oft misunderstood “six to eight medium encounters per rest” paradigm. These are important because they form the foundation that the entire game’s encounter system is built on.
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